


Since this card banks on your opponent not casting a bunch of spells in the following turn, getting it on the board early is a good way to deal a lot of damage.With its relatively low mana cost, you can easily cast Ammit Eternal in the early game.It also has decent stats with 5 power and 4 toughness making it a good threat with its flying ability.Its ability gives a pretty solid crowd control mechanic to your deck as it can slowly tear down your opponent’s army.Five-color Cycling is a very viable option to play especially in Historic and Archfiend of Ifnir is a great creature to have.Even if you sacrifice this card immediately, you still get a lot of value as it lets your opponent discard a card while you get to draw a card and gain 2 life.Having 7 power on the board at that early stage is the definition of aggressive.A turn 4, or earlier, Daemogoth Woe-Eater can quickly wrap things up for your enemy.It is necessary, however, to have other creatures on the board o that you can attack and block with Daemogoth Titan.Having this threat on the board allows you to leverage your position so that you can hold off opponent’s attacks while also keeping them from attacking you.A four-mana, 11-powered creature is a scary sight to behold whatever state the game is in.There are a lot of Demons in the history of MTG but here are the best in Standard and Historic right now. A fierce supernatural power, a demon is a strong tormentor on the battlefield. When you encounter the word Demon, darkness and death are often associated with it.
